Towergirls 0.123
May 8, 2017 16:51:06 GMT -8
Post by DukeFluffy on May 8, 2017 16:51:06 GMT -8
Agashdglkdshgklasdjhg edition.
Game Download: www.mediafire.com/download/7diougjr3didp1u
Alpha Patcher/Launcher Download: www.mediafire.com/?5farbyam3x5784z
Alpha Conversation Designer: www.mediafire.com/?59u1po6slrn2vy1
Towergirls 0.123
Major Changes:
None.
Minor Changes:
When viewing a princess' talents, and switching to a new non-princess character, correct class tabs will be displayed.
Same goes for viewing a knight's talents, and switching to a princess. The princess talents page will now be the default page.
Windowed mode is now supported in options. Send in a bug report if that acts up.
You can now only carry two Camp items.
Magic Merchant has been added. Be sure to visit his shop for your alchemical or magical needs!
Serums, Staves, and Mojo Bags have been added.
Additional territories have been added. Gen 2 and 3 territories still need to be split up further, but it should give an idea of where things will eventually be.
Hitting the 'confirm' button to apply a new Minister to a territory will no longer fail.
Fixed a typo that prevented food and magic income from being added up correctly.
You can now prospect territories by clicking on the '?' in the fourth resource slot, for 100 Gold. After a few turns you will then be able to choose from several random resources.
Staves can have a Bound Spell; while equip, the character is granted an extra spell specific to the item. This can be used from the Items favbar. Note that the wielder must be a Wizard in order to use the bonus spell.
Game Download: www.mediafire.com/download/7diougjr3didp1u
Alpha Patcher/Launcher Download: www.mediafire.com/?5farbyam3x5784z
Alpha Conversation Designer: www.mediafire.com/?59u1po6slrn2vy1
Towergirls 0.123
Major Changes:
None.
Minor Changes:
When viewing a princess' talents, and switching to a new non-princess character, correct class tabs will be displayed.
Same goes for viewing a knight's talents, and switching to a princess. The princess talents page will now be the default page.
Windowed mode is now supported in options. Send in a bug report if that acts up.
You can now only carry two Camp items.
Magic Merchant has been added. Be sure to visit his shop for your alchemical or magical needs!
Serums, Staves, and Mojo Bags have been added.
Additional territories have been added. Gen 2 and 3 territories still need to be split up further, but it should give an idea of where things will eventually be.
Hitting the 'confirm' button to apply a new Minister to a territory will no longer fail.
Fixed a typo that prevented food and magic income from being added up correctly.
You can now prospect territories by clicking on the '?' in the fourth resource slot, for 100 Gold. After a few turns you will then be able to choose from several random resources.
Staves can have a Bound Spell; while equip, the character is granted an extra spell specific to the item. This can be used from the Items favbar. Note that the wielder must be a Wizard in order to use the bonus spell.