Towergirls 0.131.84 (Public Halloween Build)
Oct 13, 2018 16:34:16 GMT -8
Post by DukeFluffy on Oct 13, 2018 16:34:16 GMT -8
Because it's the best holiday of the year, I'm sneaking in another public patch with some quality of life improvements and bug fixes. After this we'll be returning to the one-month-delayed public builds. Enjoy.
Game Download: www.mediafire.com/file/7diougjr3didp1u/Towergirls.zip/file
Modtool: drive.google.com/open?id=1N1pA9pkX-6DHhvt0qNhZgRJFsgYvqo4_
0.131.84
Major Changes:
You can now search through territory names on the overmap, hiding non-matches in the process. Magnifying glass near the underground toggle.
Right clicking a territory with nothing selected will open up a context menu for various actions that can be done, namely traveling the party to that territory or inspecting it.
Clickable territory sublocations now appear on the bottom hotbar while at a territory. Allows skipping of inspecting the territory.
Minor Changes:
The correct amount of Status Resist is now shown in item tooltips. Formerly displayed Electric Resist erroneously instead.
Recruited commanders now have race-specific avatars, sprites, and attributes. Retroactively applied to old saves.
When the player captures a territory, if it was training a unit that unit is now destroyed and therefor does not crash the game.
You can now demolish a territory upgrade by right clicking it twice while viewing the respective territory. May not work with old saves.
Fixed a bug that prevented warriors from continuing through the Undertown Chase sequence in Sparkling Clay.
Ser Knight faces the right direction during the Debutante Knight encounter in Kingston once more.
Fixed a bug that prevented army units from being merged and swapped between the two army stacks.
Special background images now appear behind the avatar dialogue sprite when both are present.
The Frozen Wastes Catalyst now uses the staff idle, as was intended.
The Cone of Cold spell is now properly flagged as a spell and should appear in the spells list when selected as a talent.
Screaming Idols now have a smaller hitbox.
The player depth formula in dungeons has been slightly modified. Should have a more proper depth as compared to dungeon clutter.
Base weapon accuracy has been increased to 100%.
Cheatcodes have been updated again for October.
Game Download: www.mediafire.com/file/7diougjr3didp1u/Towergirls.zip/file
Modtool: drive.google.com/open?id=1N1pA9pkX-6DHhvt0qNhZgRJFsgYvqo4_
0.131.84
Major Changes:
You can now search through territory names on the overmap, hiding non-matches in the process. Magnifying glass near the underground toggle.
Right clicking a territory with nothing selected will open up a context menu for various actions that can be done, namely traveling the party to that territory or inspecting it.
Clickable territory sublocations now appear on the bottom hotbar while at a territory. Allows skipping of inspecting the territory.
Minor Changes:
The correct amount of Status Resist is now shown in item tooltips. Formerly displayed Electric Resist erroneously instead.
Recruited commanders now have race-specific avatars, sprites, and attributes. Retroactively applied to old saves.
When the player captures a territory, if it was training a unit that unit is now destroyed and therefor does not crash the game.
You can now demolish a territory upgrade by right clicking it twice while viewing the respective territory. May not work with old saves.
Fixed a bug that prevented warriors from continuing through the Undertown Chase sequence in Sparkling Clay.
Ser Knight faces the right direction during the Debutante Knight encounter in Kingston once more.
Fixed a bug that prevented army units from being merged and swapped between the two army stacks.
Special background images now appear behind the avatar dialogue sprite when both are present.
The Frozen Wastes Catalyst now uses the staff idle, as was intended.
The Cone of Cold spell is now properly flagged as a spell and should appear in the spells list when selected as a talent.
Screaming Idols now have a smaller hitbox.
The player depth formula in dungeons has been slightly modified. Should have a more proper depth as compared to dungeon clutter.
Base weapon accuracy has been increased to 100%.
Cheatcodes have been updated again for October.