Towergirls Unity 0.507
Oct 1, 2019 7:30:06 GMT -8
Post by DukeFluffy on Oct 1, 2019 7:30:06 GMT -8
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Download Here
0.507
Download Here
0.507
- Dungeons now track numerous metrics
- The 'enable cheats' cheatcode has been readded
- A few basic cheats have been added back into the game
- Save games once again remember if the player has used cheats or not, don't worry about the implications of this
- A new Dungeon Completion screen has been added to the game
- The 'Sprite Depth' script can now apply to particle systems; the flames in Everharsh Glacier no longer appear over sprites
- Territories no longer show several 'null' sublocations after any existing ones
- Optimized the rain particle system in the hub; performance should be increased as a result
- The kingdom controller now compiles a list of all the territories faster when loading
- The territory that the party is at is now correctly loaded when loading a save game
- The hitbox of the Glacier Fields fish bridge has been improved; can now walk back up it
- Enemy units in sieges no longer display their waypoint flag
- Dungeon metrics are now tracked, loaded, and saved correctly
- Added in a 'Biggest Damage Hit' tracked metric to dungeons
- Glacier Fields has been slimmed down and reduced in size and pathing needed, 10/10 would bang now
- The dungeon completion screen now has sound effects :DDDDD
- Clicking on a ranged unit's soldier, in sieges, will now show that unit's shoot range band right away
- Fixed an issue that prevented the 'Game Over' buttons from being clicked on after a siege battle is failed
- Improved the game's handling of going from Siege to the Dungeon Completion screen to Overmap
- Penguines have been renamed to various 'Tusk' things
- Fixed missing flame/smoke particle materials